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There goes god… January 26, 2010

Posted by faelix in curi-ocity.
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Hey don’t look now
But there goes god
In his sexy pants
And his sausage dog
And he can’t stand
Beelzebub
‘cos he looks so good in black, in black

Bejeweled Blitz Boost Costs January 24, 2010

Posted by faelix in ocity.
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The Boost costs have been returned to non testing values.

I’m not sure I agree with the cost of the Plus 5 Seconds being less than the cost of the Mystery Gem. I think more time is worth more than a mystery gem can be.

Changing lanes January 23, 2010

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Mr-988-LJY and Mr-NBP09: you both suck arse at changing lanes.

Mr-988-LJY – you do -not- drop 10 k/hr in speed when you’re changing lanes, and you do -not- change lanes at a distance less than the safe driving distance, which in this case should have been more than 2 metres.

Mr-NBP09 – changing lanes and then indicating once you’re already in the new lane is completely pointless. I would not blog about you if you just didn’t bother indicating.

Bejeweled Blitz Beta 2 January 23, 2010

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In a recent post, I mentioned that PopCap were going to release another version of Bejeweled Blitz on Facebook, and people who were fans would get a sneak peek.
I had been thinking it was not genuine. How wrong was I?

The new Blitz Beta has introduced Coins and Boosts.

Coins appear on yellow gems that drop at random (aka an as yet undetermined by me algorithm) intervals. Coins are also awarded for each score multiplier you collect.

Each coin is worth 100 credits, and for the beta, each Boost costs 3000 credits.

There are 5 Boosts you can use, with a maximum of 3 Boosts in use at any one time. The boosts are:

Mystery Gem – puts a random special gem on the board at the beginning of the game.

Detonate – detonates all special gems on the board. Usable once per game.
It replaces the gem at the bottom left of the game board with a detonator. It can be swapped, allowing you to still make matches with the gems around it, but is only activated when you click on it.


Scramble – scrambles all gems on the board. Usable twice per game.
Similar to the Detonate Boost, Scramble replaces the gem at the bottom right of the gameboard with a scrambler which can be swapped and only activated when clicked.

Plus 5 Seconds – adds 5 seconds to the end of the game.

Free Multiplier – puts a multiplier on the board at the start of the game.

My favourite single Boost to use is the multiplier. As long as I can activate it early enough in a game, it makes for getting a high score a lot easier. Of course, it doesn’t help much if you don’t activate it.

If I have enough credits, I will activate Mystery Gem, Plus 5 Seconds and Free Multiplier all at once.

It’s nice to be rewarded for playing the game so often with the Coins. I averaged 5 coins (500 credits) per game, with the most in one game being 1100 credits. The only thing I am not as keen on is that you do not have to actually collect them yourself to earn them. You can leave them for Last Hurrah to collect them for you.

The Boosts help to take a bit of the randomness out of the game, but you’re still subject to randomness and your own skills.

It would be nice to see more highscore medals though. The top medal is still only 250k. The Boosts enable players to get even higher scores than before but they’re not being recognised. The score statistics graph also tops out at 400k. While mousing over the data points will reveal the actual score, it’s a bit misleading since all scores of 400k and over are at the same height.

Overall, a nice addition. Keep up the good work PopCap, and keep playing Bejeweled Blitz everyone!

New Math January 19, 2010

Posted by faelix in moron-ocity.
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According to Christine Kellett of BrisbaneTimes, 4500 + 18 = 4609.

Smiley face = cute January 12, 2010

Posted by faelix in cute-ocity.
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Ok, not only does adding eyes to things make them cute, but adding smiley faces also makes things cute.

New Blitz? January 12, 2010

Posted by faelix in curi-ocity.
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Just a few days ago, there was a teaser on top of the game area.
What will they add? Have PopCap been reading the comments and taken some of the player ideas and added them to a new version?

I can’t wait to see the sneak preview!

Eyes = Cute January 12, 2010

Posted by faelix in cute-ocity.
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Is it just me, or does adding eyes to things make them inordinately cute?

Stupid little white car driver January 6, 2010

Posted by faelix in moron-ocity.
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Yes, Mister-I-drive-a-little-white-car-at-stupid-speeds-and-my-rego-plate-is-392LJB**, I saw you. You sped up because you didn’t like the fact that other vehicles may not accelerate as fast as your own. Then you sped up to over the speed limit and almost clipped my car while trying to change lanes in a ridiculously small gap. You swerved so much you had almost went right out of the lane – if it had been wet, you’d have slipped right into the drainage ditch. Then I watched you swerve and change lanes as fast as you could and as dangerously as you could. And in front of trucks too.

I hope one day you swerve too much and end up smashing into a concrete wall or pylon.

**Yes, a “mister” because I can only believe a male would do such idiotic things in such a small car. And, yes, that’s your rego plate number.

On Christmas… December 31, 2009

Posted by faelix in curi-ocity.
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A somewhat belated post pertaining to Christmas that I’ve been meaning to write.

There’s a few things that have happened, or happen at the end of December which are on my mind.

There was that climate change summit. Hundreds, if not thousands, of delegates and their support staff travelled to Copenhagen to talk about the climate. Journalists, reporters and protesters also travelled to report on the summit, protest about the summit, or protest about the lack of action, and to report on the protesters. Wouldn’t it have been cheaper to do a huge video conference type thing? And have a smaller carbon footprint?

Then there’s Christmas lights. And the competitions for the best displays. A few years ago, they banned a household from participating because they always won. The public were disappointed because they didn’t get to see yet another light display. The household was disappointed because they didn’t get to put up a display and entertain people. Why did the competition holders have to ban that household from putting on a display? Why not make it that the particular household could still put on a display, but was not entered into competition? That would have made more people happy.

And combining the two, we have the electricity carbon footprint to put on these light displays. I doubt that they were all solar or wind or other renewably powered lights. Aren’t all these lights a bit excessive?

And presents. Aside from the copious amounts of food that gets made and eaten, there’s the presents. The amount of presents that they report that the nation buys makes me think of A Brave New World, where every activity is driven by consumption. Games must consume the most amount of equipment. Nothing is recycled or reused. Givers give things that receivers don’t want. Why not ask, or give a voucher? Why not make instead of buy?